Northwood’s Robotics Team has begun preparing for the 2026 season with a new competition that combines familiar challenges with updated rules and game elements. Early in the season, the team focused on planning and building a practice setup to better understand the field before committing to a final robot design.
Robotics teacher Mr. Jeffrey Martin said this year’s competition is unique because it brings together elements from past games under an archaeology-themed challenge. “First Robotics is focusing on an archeological theme,” Martin said. “So, they’ve actually pulled all of the old game elements together into one game.”

Orrin Tracy-Deuss ’27 in the robotic lab at the Innovation Hub on Main Street. Photo: Jacob Slagel ’26.
One of the main scoring tasks involves collecting “fuel,” which Martin described as hard foam balls about six inches in diameter. Robots must pick them up and shoot them into a hexagonal funnel target that stands about 6 feet high. While the concept is similar to past challenges, Martin said differences in size and weight mean the robot will require new programming and mechanical adjustments.
The game also includes a human player role. According to Martin, a student can score fuel by throwing it into the funnel during matches. This adds another strategic layer and requires coordination between the robot and the human player.
Field obstacles will play a significant role in robot design this year. Martin said the drive train must be engineered to handle changes in angle, speed, and power to navigate the course effectively. “Obstacles are challenging, so we have to engineer our drive train so that it gets the right angles and the right speed and the right power,” he said.
The most demanding element of the competition may be the endgame climb. Teams must climb a three-level ladder, which Martin described as the most complicated challenge. He said the team is considering a ratcheting system and has already begun discussing design ideas. Despite the difficulty, Martin said he has been impressed with the group so far and believes they are up for the challenge.
Students said the new competition feels more complex than last year’s. Orrin Tracy Deuss ’27 said the game includes more parts and rules, even though there are fewer overall goals. “I think compared to last year, it’s got a lot more parts to it and a lot more rules to think about during the game,” Tracy Deuss said.
Instead of immediately building robot components, the team has prioritized constructing a practice field. Tracy Deuss said this step is important for understanding dimensions and objective placement before completing the robot’s specifications. “We’ve been really focusing on constructing a practice field for when we have a robot to test around on,” he said.
Flo Richard ’26 said the new season has encouraged more collaboration among students. “Since it’s a different project than the last one in the fall, we have a lot of problem-solving to do, and I think that’s a good thing,” Richard said. “It makes it exciting and makes us want to collaborate more in class.”
Other students described the season in simpler terms. Will Wong ’27 said the new competition is “exciting” and said he is looking forward to seeing how the season develops.
As the team moves from planning to building and testing, the coming weeks will focus on turning ideas into working mechanisms, especially for fuel intake, shooting accuracy, and the three-level climb. Martin said he is encouraged by how the team has started the season and is confident in their ability to compete.














